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PC Gamer (Italian) 35
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PC Gamer IT CD 35 2-2.iso
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Blood Demo
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DATA
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PEDS
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SETTINGS.TXT
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Text File
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1998-07-23
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8KB
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318 lines
//***************************
// GENERAL STUFF
//***************************
12 // Max distance from camera that peds are processed within
9 // Min distance from camera that peds can suddenly pop up at
25 // Maximum slope that peds will walk on (in degreesm)
0.5 // Nearest distance to obstacles that ped should ideally reach
4 // Distance from which turning to avoid obstacles is a possibility
2.0 // Buoyancy factor
300,200,150 // Points score per ped (each level)
15,10,5 // Time score per ped (each level)
40 // HP damage required per severing
10 // % chance of severing occurring
8 // Maximum survivable initial impact force
250 // HP Damage per unit force
//***************************
// GIBLETS
//***************************
// IMPACT GIBLETS:
0 // Min index usable for scrapes (not impacts)
sphereclumped // Initial position type
0.1 // Sphere radius
impact // Sphere centre
0,0 // Min,max speed towards car
1.0 // Impactee velocity factor
3.0 // Random velocity (max)
4.0 // Random up velocity (max)
0 // Random normal velocity (max)
70.0 // Random spin rate (max)
0.5,1.5 // Min time, Max time
5 // Number of giblet sizes
// Giblet size #0
0 // flags
0.10 // Min force for creation
0.10 // Force per instance
1 // Max instances
1 // Model count
1.0 // Scaling factor
4 // Indexed colour
255,0,0 // rgb colour
CHUNK01.DAT // Model name
// Giblet size #1
0 // flags
0.05 // Min force for creation
0.05 // Force per instance
2 // Max instances
1 // Model count
2 // Scaling factor
4 // Indexed colour
255,0,0 // rgb colour
CHUNK02.DAT // Model name
// Giblet size #2
0 // flags
0.02 // Min force for creation
0.020 // Force per instance
3 // Max instances
1 // Model count
2 // Scaling factor
4 // Indexed colour
255,0,0 // rgb colour
CHUNK03.DAT // Model name
// Giblet size #3
0 // flags
0.003 // Min force for creation
0.006 // Force per instance
6 // Max instances
1 // Model count
2 // Scaling factor
4 // Indexed colour
255,0,0 // rgb colour
CHUNK04.DAT // Model name
// Giblet size #4
0 // flags
0.0002 // Min force for creation
0.002 // Force per instance
20 // Max instances
1 // Model count
1.4 // Scaling factor
4 // Indexed colour
255,0,0 // rgb colour
chunk05 // Model name
// SMALL BLOOD CLOUD SPEC
1 // Number of groups
1,3 // min count, max count
0,0.15 // min start delay, max start delay
096689444881m,0,0 // offset
0,0.6 // min x factor, max x factor
0,0.6 // min y factor, max y factor
0,0.6 // min z factor, max z factor
8,10 // min frame rate, max frame rate
2,3 // min scaling factor, max scaling factor
randomrotate // rotate mode
5 // number of frames
50 // opacity
bigbl01 // frame pix name
75
bigbl02
100
bigbl03
75
bigbl04
25
bigbl05
// MED BLOOD CLOUD SPEC
1 // Number of groups
3,6 // min count, max count
0,0.15 // min start delay, max start delay
0,0,0 // offset
0,0.6 // min x factor, max x factor
0,0.6 // min y factor, max y factor
0,0.6 // min z factor, max z factor
8,10 // min frame rate, max frame rate
2.5,4 // min scaling factor, max scaling factor
randomrotate // rotate mode
5 // number of frames
50 // opacity
bigbl01 // frame pix name
75
bigbl02
100
bigbl03
75
bigbl04
25
bigbl05
// LARGE BLOOD CLOUD SPEC
1 // Number of groups
6,10 // min count, max count
0,0.15 // min start delay, max start delay
0,0,0 // offset
0,0.6 // min x factor, max x factor
0,0.6 // min y factor, max y factor
0,0.6 // min z factor, max z factor
8,10 // min frame rate, max frame rate
3,5 // min scaling factor, max scaling factor
randomrotate // rotate mode
5 // number of frames
50 // opacity
bigbl01 // frame pix name
75
bigbl02
100
bigbl03
75
bigbl04
25
bigbl05
// GIB SLICK!
GIBSLICK
300,0.00001,0.00007
0.001,0.05,0.15
0.2,1
1,1
GIBSMEAR.MAT
// SPURTING STUMP GIBLETS:
5 // Number of spurty lumps at a time
100 // Spurting period (euurrgghhh!!)
100 // Total number of parts spurted out by dismembered part
sphereclumped // Initial position type
0.015 // Sphere radius
impact // Sphere centre
0,0 // Min,max speed towards car
1.0 // Impactee velocity factor
1.0 // Random velocity (max)
0.0 // Random up velocity (max)
3.0 // Random normal velocity (max)
70.0 // Random spin rate (max)
0.25,1.0 // Min time, Max time
1.4 // Scaling factor
4 // Indexed colour
255,0,0 // rgb colour
chunk05 // Model name
//***************************
// MOVEMENT STUFF
//***************************
1 // Number of movements
// Movement #1
2 // Min time between random turns
30 // Max time between random turns
180 // Max angle of random turn
0.7 // Min walk speed multiplier
1.7 // Max walk speed multiplier
//***************************
// PED GROUPS
//***************************
9 // Number of groups
// Group #0
3 // Number of peds types in this group
doctor3 // Name of ped
doctor4 // Name of ped
smart4 // Name of ped
// Group #1
4 // Number of peds types in this group
army1 // Name of ped
cop2 // Name of ped
doctor3 // Name of ped
doctor4 // Name of ped
// Group #2
6 // Number of peds types in this group
doctor3 // Name of ped
doctor4 // Name of ped
army1 // Name of ped
cop2 // Name of ped
clean01 // Name of ped
clean02 // Name of ped
// Group #3
2 // Number of peds types in this group
clean01 // Name of ped
clean02 // Name of ped
// Group #4
7 // Number of peds types in this group
femplai5 // Name of ped
femfat1 // Name of ped
fem07 // Name of ped
smart6 // Name of ped
fatbloke2 // Name of ped
tourist1 // Name of ped
oscar // Name of ped
// Group #5
6 // Number of peds types in this group
tramp01 // Name of ped
femplai5 // Name of ped
fem07 // Name of ped
fatbloke2 // Name of ped
tourist1 // Name of ped
oscar // Name of ped
// Group #6
6 // Number of peds types in this group
tramp01 // Name of ped
tramp02 // Name of ped
mecanic1 // Name of ped
mecanic2 // Name of ped
gang03 // Name of ped
twolf // Name of ped
// Group #7
4 // Number of peds types in this group
femfat1 // Name of ped
fem07 // Name of ped
smart6 // Name of ped
fem07 // Name of ped
// Group #8
6 // Number of peds types in this group
tramp01 // Name of ped
tramp02 // Name of ped
mecanic1 // Name of ped
mecanic2 // Name of ped
gang03 // Name of ped
gang03 // Name of ped